To build a pair of autonomous robots that will carry out the task of a Relay race.
A relay race is a track and field event in which athletes run a pre-set distance carrying a baton before passing it onto the next runner.
Bots are tasked to follow the track to move and pass the baton to the next runner at the Changeover area, and follow the line adjacent to the track to reach at the next Changeover area to collect the baton given by the other runner (Bot) and make it reach to the Finish area in the minimum possible time.
Name of the bot | Start Area | Maximum Size | Task |
---|---|---|---|
Bot 1 - Name of Bot need to be decided by the participants | Start Area 1 | Length: 9.5 Inches Width: 9.5 Inches Height: No limit | The Bot 1 needs to collect the Baton and pass it over to the next runner while working with Bot 2 to take it till the Finish line. |
Bot 2 - Name of Bot need to be decided by the participants | Start Area 2 | Length: 9.5 Inches Width: 9.5 Inches Height: No limit | The Bot 2 also needs to perform the similar task of collection of Baton and passing over to the next runner while working with Bot 1 to take it till the Finish line. |
Start areas
Start area 1 is the Start area for the first runner bot and Start area 2 is the start area for the second runner bot. These are the places from where robots need to start the run.
Start Area 1
Start Area 2
Track
The wide centre track is divided into 4 sub-tracks onto which bots need to move. At no point, bots need to go away from this track. These tracks (as shown below) are between Start/Stop Areas and Changeover Zones.
Track 1
Track 2
Track 3
Track 4
Changeover Zone
Changeover Zone is the area where Bots have to pass on the Baton by placing it completely inside the designated area (Includes Blackline also).
Changeover Zone 1
Changeover Zone 2
Changeover Zone 3
Baton collection area
This is the area where Baton will be kept initially at the start of the race, which is designed next to the Start area 1.
Collection Area
Finish area
This is the area where baton should reach or place to end the race. The baton should be placed well within the designated area.
Collection Area
Arena Length : | 123 Inches(Including Boundary) | 117 Inches(Working Area) |
Arena Width : | 99 Inches(Including Boundary) | 93 Inches(Working Area) |
Arena Boundary : | Height - 6 Inches | Height - 6 Inches |
Working Area need to be kept in mind while designing the bots. Bot should never attempt to cross working area. A boundary may be kept along the border (out of working area) and this boundary position and orientation may differ from Arena to Arena and time to time. It shouldn't matter to bots being designed by keeping working area in mind.
Prop name | Colors | 3-D Printing Details |
---|---|---|
Black Cube | Any | Layer Height: 0.3mm Shell Thickness: 1.2mm Infill type: Hexagon Infill Density: 8% Print Speed: 60mm/s 3-D File: STL GX GCODE |
Tasks of Bot 1:
Tasks of Bot 2:
DEVIATION: The Autonomous bot at any time should not deviate from the track line. Doing so will be counted as a Deviation.
Bot 1 and Bot 2 need to have their Names mentioned on the bots properly and visibly.
Type of Scoring - Mid match / End of match
Task description | Score for each prop | Total Score |
---|---|---|
Successfully able to collect Baton from its designated location (Baton collection area) Scoring Method: Mid Match |
100 | 100 |
Successfully able to place Baton at Changeover zones (Points will be awarded at each Changeover zone ). Baton must be kept (Detached from Bot) completely inside the designated area. Scoring Method: Mid Match |
100 | 300 |
Successfully able to pick Baton from Changeover zones (Points will be awarded at each Changeover zone ) Scoring Method: Mid Match |
150 | 450 |
Successfully able to place Baton at Finish area. Baton must be kept (Detached from Bot) completely inside the designated area. Scoring Method: End Match |
150 | 150 |
There are two ways scoring can happen for a run:
If a team is able to finish the task before time, a score of 5 points will be added for every 5 seconds of the time left.
For example: From the total time of 4 minutes, if the task was completed at 3 minutes 30 seconds mark (between 3 minutes 26 seconds to 3 minutes 30 seconds), 30 points will be added to the final score.
If task was completed at 3 minutes 34 seconds , 25 points will be added to the final score.
As you build and program, keep in mind that our suppliers, mentors, and volunteers try very hard to make all arena and props as per the specifications mentioned, but you should always expect some variability (i.e. tolerance of 5%) due to machine/manual process and transportation. Consider this as a warning and incorporate them into your robot design. The variabilities can be defined as:
Brains: There is no limitation on the number of brains used per robot. Choose from the Avishkaar-manufactured ones shown here.
CP Lite Brain
E-Series Intro Brain
E-Series Lite Brain
E-Series Full Brain
Motors: There is no limitation on the number of motors used per robot. Choose among the Avishkaar-manufactured ones shown here. No other motors are allowed.
Geared Motor
Encoded Motor
Geared Motor
Note: The design shown in the image is a graphical image and no design reference must be drawn from this. For your design, please refer to the exact size details of the verification prop. Note: Bot should sit comfortably on the floor during verification. Any wheel of the bot which is in air would be liable for rejection. Note: The wheels of the bots need to be clean and shouldn't have any greasing or other material. Such actions can cause damage to the Arena and these bots will be rejected during verification. Note: Only Avishkaar Original Products are allowed. Any tempering with any product in any way is strictly prohibited. If a team is found guilty of such offence, will be barred from the IRC. |